Weapons

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Weapons

Weapons are the primary tools to fight enemies within the server. Each weapon comes with its own Perks, stats, and capabilities depending on its type.

Staccato-46, a Legendary scout rifle.
Aiming down sights with Staccato-46.
Recoil from Staccato-46 (31 Stability).
Difference between Staccato's Stow Speed (65) and Baron RS/2A's (43).

Weapon Stats

Damage

The expected base damage output of a weapon. This can be modified through Perks, Buffs, and enemy debuffs.

The average damage output depends on other factors: Stability, Stow Speed, and Fire Rate. The better these stats are, the more likely the overall damage (or its ADS multiplier) is reduced.

Exotic weapons typically break these standards, often sporting far greater damage than standard Legendary gear, albeit at some cost (health reduction, ammo consumption, speed reduction, etc.).

ADS Multiplier

The Damage Multiplier of a weapon when aimed, performed via left-clicking. Only certain weapon types possess this capability, indicated by the presence of the stat on the weapon.

Stability

The Recoil Deviation of a weapon (0–100 scale).

  • 0 = worst recoil possible
  • 100 = no recoil

High-damage weapons typically have worse recoil, while lower-damage ones have better stability.

Stow Speed

The speed at which other weapons can be used after unequipping the previous one (0–100 scale).

  • 0 ≈ 3 seconds delay
  • 100 = instantaneous swap

The hotbar shows the time before another weapon can be used. Certain weapons do not have this stat and can be used freely.

Stow Speed

The speed at which other weapons can be used after unequipping the previous one (0–100 scale).

  • 0 ≈ 3 seconds delay
  • 100 = instantaneous swap

The hotbar shows the time before another weapon can be used. Certain weapons do not have this stat and can be used freely.