Weapons
Weapons
Weapons are the primary tools to fight enemies within the server. Each weapon comes with its own Perks, stats, and capabilities depending on its type.
Weapon Stats
Damage
The expected base damage output of a weapon. This can be modified through Perks, Buffs, and enemy debuffs.
The average damage output depends on other factors: Stability, Stow Speed, and Fire Rate. The better these stats are, the more likely the overall damage (or its ADS multiplier) is reduced.
Exotic weapons typically break these standards, often sporting far greater damage than standard Legendary gear, albeit at some cost (health reduction, ammo consumption, speed reduction, etc.).
ADS Multiplier
The Damage Multiplier of a weapon when aimed, performed via left-clicking. Only certain weapon types possess this capability, indicated by the presence of the stat on the weapon.
Stability
The Recoil Deviation of a weapon (0–100 scale).
- 0 = worst recoil possible
- 100 = no recoil
High-damage weapons typically have worse recoil, while lower-damage ones have better stability.
Stow Speed
The speed at which other weapons can be used after unequipping the previous one (0–100 scale).
- 0 ≈ 3 seconds delay
- 100 = instantaneous swap
The hotbar shows the time before another weapon can be used. Certain weapons do not have this stat and can be used freely.
Stow Speed
The speed at which other weapons can be used after unequipping the previous one (0–100 scale).
- 0 ≈ 3 seconds delay
- 100 = instantaneous swap
The hotbar shows the time before another weapon can be used. Certain weapons do not have this stat and can be used freely.
Weapon Perks
Weapons by Rarity
Weapons by Type
Primary
Special
Heavy
Other
Enemy Weapons
Fallen
Hive
Vex
Cabal
Taken
Dread
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